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I love the character and the design! The combat is very satisfying to get right though there is a steep learning curve on the controls. I would have preferred space to be jump, or at least the jump button to not be between the two attack buttons. But I'm sure it feels much better with a controller so take that with a grain of salt. One other thing that was difficult to get a hang of is how high the knight bounces after striking an enemy or jumping into a wall. I actually had some difficulty getting past the first ledge before realizing I could just climb up without jumping. Possibly changing up the level design in the very beginning could help players understand how they're meant to navigate with the knight. Otherwise very fun! And very challenging!

Thank you for playing it! And thank you for the feedback! Looking forward to working on those aspects, and I'm very glad you had fun.